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surf_yosemite

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Devlog

  • Step 4: Learning to teach
    January 14, 2025 by shrubino#tutorial
    Several play tests, posts to twitter, insta, and bluesky later, I have what will be the last update for some time (assuming this doesn't blow up on reddit or something, which might inspire further tin... Continue reading
  • Step 3: Public comment, technical difficulties, and a tempting done-for-now
    November 30, 2024 by shrubino#publishing, #feedback
    Sent this out to even more friends, posted on bluesky and a few smaller subreddits to get a bit more feedback. For a while in there, I had an FPS monitor to track the frame rate, and the results were... Continue reading
  • Step 1: The Basics
    November 30, 2024 by shrubino
    This is the "first" build of surf_yosemite, my take on the surf maps that were popular on games like CS:Source and TF2. The routes are unfinished, the intro area doesn't give you much information on w... Continue reading
  • Step 2: The first feedback
    November 26, 2024 by shrubino#progress
    I had my final class and playtesting for Agential Worldbuilding through the School for Poetic Computation, plus sent the first drafts of surf_yosemite around to some friends. The feedback was super he... Continue reading
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