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I love the act of surfing once I get into the surface - it definitely reminds me of my experiences surfing. On a practical level, I would consider including a button such as R to restart the scene (will cover next week if this is an issue). Or, I consider including some boundary checks - when your player falls off and hits the ground, maybe it can reset by itself? Just so its easy to replay right away. Also, try adding a bit of sound - even something simple - because the atmosphere that youre conjuring up is on top of a mountain so I imagine the "wind" that you would experience at such a high would be overwhelming.. i think it would for the player to get immersed a bit deeper. Also consider dropping the player onto the mountain from the start of the game - that way they can see the surfaces off of the mountain top - they are otherwise a little tricky to find without falling off! - V

My thoughts exactly! Restart, sound, and a more intuitive entry to the movement/gameplay are next on my list