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Devlog
Submission to Studio I: Flat Game
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I'm Just So Busy These Days
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Devlog
A busy game, toned down
September 17, 2025
by
shrubino
The design brief for this project was to build a "flat" game: no collisions, no interactivity, no game mechanics. For most projects, this meant that you would just control a character on a flat, top-d...
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